I am maintaining the MacOS X port of Mark Harman's Gigalomania, an open source remake of the great Amiga game Mega lo Mania. Please see Mark's website for more information.

You can send me bug reports concerning the MacOS version via mail to Please also write a mail to Mark to let him know that you like his game!


  • As of 0.28, libSDL2 is used which I cannot get to install on my iMac on OSX 10.6.8, thus at the moment, I will be building on my macMini with OSX 10.11. For the time being, that is the minimum requirement.
  • Playing with Touchpad on MacBooks is not a good idea as you will need to right-click a lot.
    • Right-click can be done by holding the Command-key and clicking.
    • It is recommended to use a USB mouse instead.
    • Or change to the new Touchscreen mode


  • Game 0.28 (11.4 MB), compiled under MacOS X 10.11 (El Capitan)
    • TEST VERSION - probably missing libraries
    • Wait for 0.28.1 if unsure
    • Icon has not been updated yet
    • See compatibility below!
  • Game 0.26 (4.6 MB), compiled under MacOS X 10.6.8
  • Game 0.24 (4.5 MB), compiled under MacOS X 10.6.8
  • Game 0.18 (5.1 MB), compiled under MacOS X 10.6.8


Version 0.28

Version 0.24

Old Screenshots


Version 0.28

  • macmini2,1 (Core2Duo 2.26 GHz, 2GB RAM) MacOS X 10.11
  • OSX 10.6.8 will not work!

Version 0.26

  • iMac5,1 (Core2Duo 2.16 GHz, 3GB RAM) MacOS X 10.6.8
  • macmini2,1 (Core2Duo 2.26 GHz, 3GB RAM) MacOS X 10.6.8
  • macbook air
  • iMac9,1 (Core2Duo) MacOS X 10.6.8
  • MacBook pro (Core2Duo 2.8 GHz, 8GB RAM) MacOS X 10.7.2
Please send me an eMail and let me know if you have a working system!